Halls of the Things is a classic game for the ZX Spectrum created by:
Martin Horsley, Neil Mottershead and Simon Brattel (Design Design).
From Wikipedia:
In this game you have to guide your hero through seven floors of a tower, searching for seven rings.
Each floor is a complex maze of corridors and rooms. Once you have the rings you must then find
the magical key hidden in the dungeon, this key opens the drawbridge which will allow you to escape.
To hinder your progress, the things will attack you, but you are armed with a sword, arrows, fireballs
and lightning to aid you in your quest.
Retrospec remake by Matt Smith
The original source for this fantastic game has been made available and has now been ported to
Windows using C#, the dot Net Framework and managed DirectX.
WARNING: This software is provided "AS IS" and any express or implied warranties, including,
but not limited to, the implied warranties of merchantability and fitness for a particular purpose
are disclaimed. in no event shall the copyright owner or contributors be liable for any direct,
indirect, incidental, special, exemplary, or consequential damages (including, but not limited to,
procurement of substitute goods or services; loss of use, data, or profits; or business interruption)
however caused and on any theory of liability, whether in contract, strict liability, or tort (including
negligence or otherwise) arising in any way out of the use of this software, even if advised of the
possibility of such damage.
| Filename | Size | MD5 |
|---|---|---|
| Halls of the Things 2008 | 3,062 KB | 7f2c5bfacb858ba4fb7651e016b0357b |
| Halls of the Things 2008 C# Source Code | 72 KB | 2c55ed00ab30729661491608b48dd7f2 |
If you have problems running the game please contact: eschdoom